The Ruffled Crow

Animation, Art, and Other Shiny Things

Tag Archives: Computer animation

Vicarious – Tool

The Dubstep Animation Project – Matan Yaniv

http://vimeo.com/25734632

A rather simple 3D animation, but it does have an interesting visual premise and a good tracklist; both on my ‘shiny things’ list.

This animation visually demonstrates how the bass [track] is being transformed and reacts from each certain genre-oriented dubstep track to another.

The Great Western Singularity – Eric Shockmel

A contemporary reinterpretation of JMW Turner‘s painting “Rain, Steam and Speed – The Great Western Railway“. This short animation examines the concept of the Technological Singularity, the point in human progress after which predictions become increasingly difficult to formulate. Industrialization and computational innovation are re-imagined in a minimalist environment, drawing from video game and runtime aesthetics.

Suiren – Tomoya Kimpara

Origins – Robert Showalter

OCCUPATION: Movements II & III Syscape#4 – Eric Shockmel

OCCUPATION: Movement I Syscape#4 – Eric Shockmel

With absolutely beautiful animation, Mr Shockmel tells a real-world tale of power.

Continuation of the Syscapes research project. Application and expansion of a visual systemic language to a real-world conflict situation. via

Movement II and III have an ecological narrative and can be found here.

C Sharp – Rendezvous

Dubstep Dispute – Jason Giles

Play For Real – Crystal Method

Machinima is the use of real-time 3D computer graphics rendering engines to create a cinematic production. Most often, video games are used to generate the computer animation. via

Borderlands game-based animated music video for the never-before-released track Play For Real by Crystal Method featuring The Heavy and directed by Machinima director Kootra.